# Leonida Atlas basemap

Source: **Yanis v17 GTA VI Community Map**, distributed by **GTADB** at pinned revision `6acc1b555ed68255078b850f5d4a984610fa1910`. [Source](https://github.com/rolux/gtadb.org/tree/6acc1b555ed68255078b850f5d4a984610fa1910/maps). Credit: gtadb.org and contributors.

Source cartography is licensed [Creative Commons Attribution 4.0 International](https://creativecommons.org/licenses/by/4.0/). The map is shown as drawn: it is cropped to the map area and resampled, and the source's own colours, labels and annotations are left unmodified. Nothing is recoloured, suppressed or painted over. The source legend, credits and screenshot panel are outside the crop and are not shown. This is a community reconstruction, **APPROXIMATE**, not official Rockstar geography. Its labels and annotations are the source's own community estimates and are not verified by this app. No source author endorsement is implied.

Rebuild: `pnpm fetch:basemap-tiles`, then `pnpm build:basemap`. The fetch places the pinned tiles in the git-ignored `.cache/gtadb-yanis-17-z5/` build cache; they are not committed or deployed, and the build itself makes no network request. Registration, method, bounds and an input SHA-256 are in `metadata.json`. The SVG contains its raster internally and can be displayed directly with SVG `<image>`.

UNKNOWN margins represent absent geographic source content, not sea.

The earlier recoloured presentation of Yanis v16 can still be rebuilt with `pnpm build:basemap --style atlas`.
